3D animation
3D Modelling and Animation with blender
By Adminwizard
3D modelling and animation in Blender.
Curriculum
Module 1: Section One : Blender User Interface Open
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► Introduction🔒
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► Downloading Blender 4.1🔒
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► User Interface Overview🔒
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► The Outliner🔒
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► Properties Panel🔒
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► Object Properties and Modifiers Properties🔒
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► Material Properties🔒
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► Transform Pivot Point🔒
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► Snapping Option🔒
Module 2: Section Two: Mesh Editing Operations and Open
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► Proportional Editing Option🔒
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► Transform Orientation🔒
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► Interraction Mode🔒
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► Create A mesh Object in Blender🔒
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► How to Configure Preferences🔒
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► Configure Selection Mode to use Hotkey🔒
Module 3: Section Three: Animation Tools in Blender Open
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► Selection Tools🔒
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► 3D Cursor🔒
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► Move rotate and scale tool🔒
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► Annotate and interractive mesh tool🔒
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► Extrude Tool🔒
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► Inset🔒
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► Bevel🔒
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► Loopcut tool🔒
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► Knife Tool🔒
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► Bisect Tool🔒
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► PolyBuild Tool🔒
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► Spin Tool🔒
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► Ripping🔒
Module 4: Section Four : Applying Tools in Blender for real Projects Open
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► First Project🔒
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► Creating Office Table🔒
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► Creating The wall and Floor🔒
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► Creating Trophy🔒
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► Table Lamp🔒
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► Office Waste Bin🔒
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► Office Tray🔒
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► Window🔒
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► Drawer🔒
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► Tray for Set of Tea Cups🔒
Module 5: Section Five : Using Curve to create objects Open
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► Set of Tea Cups, Jug, Tea Bag and Flower vase🔒
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► Pen and Holder🔒
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► Shelve For wine and Trophy🔒
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► Wine Glass🔒
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► Wine bottle🔒
Module 6: Section Six: Outliner Organisations Open
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► Outliner🔒
Module 7: Section Seven : Gamer Swivel Chair Open
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► Gaming Chair prt.1🔒
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► Gaming Chair prt.2🔒
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► Gaming Chair prt.3🔒
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► Gaming Chair prt.4🔒
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► Gaming Chair prt.5🔒
Module 8: Section Eight: Understanding Curve Spirals (Archemedian) Open
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► Old Telephone🔒
Module 9: Section Nine : Sculpting Mesh Object Open
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► Sofa🔒
Module 10: Section Ten: Shader Editor, Export and Correct errors Open
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► Node Editor🔒
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► Fixing the bottle🔒
Module 11: Section Eleven: UV Mapping and Texturing Open
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► UV UNWRAP🔒
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► UV UNWRAP AND TEXTURE PAINTING🔒
Module 12: Section Twelve: Glass Materials Open
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► Create Glass🔒
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► Adding Material to the Pen🔒
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► Adding Glass to Shelve🔒
Module 13: Section Thirteen: Adding Images in Perspective Open
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► Add Images to Frame🔒
Module 14: Section Fourteen: Introduction to Animation and Rigging Open
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► Animation Part 1🔒
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► Animation Part 2🔒
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► Rigging chair🔒
Module 15: Section Fifteen: God ray Effects Open
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► How to create a God ray effect using Shaders🔒
Module 16: Section Sixteen: Export Open
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► Final Output🔒
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► End Screen🔒