Design & Creative

3D Modelling and Animation with blender

By Adminwizard

3D modelling and animation in Blender.

Curriculum

Module 1: Section One : Blender User Interface Open
  • ► Introduction
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  • ► Downloading Blender 4.1
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  • ► User Interface Overview
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  • ► The Outliner
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  • ► Properties Panel
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  • ► Object Properties and Modifiers Properties
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  • ► Material Properties
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  • ► Transform Pivot Point
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  • ► Snapping Option
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Module 2: Section Two: Mesh Editing Operations and Open
  • ► Proportional Editing Option
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  • ► Transform Orientation
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  • ► Interraction Mode
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  • ► Create A mesh Object in Blender
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  • ► How to Configure Preferences
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  • ► Configure Selection Mode to use Hotkey
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Module 3: Section Three: Animation Tools in Blender Open
  • ► Selection Tools
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  • ► 3D Cursor
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  • ► Move rotate and scale tool
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  • ► Annotate and interractive mesh tool
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  • ► Extrude Tool
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  • ► Inset
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  • ► Bevel
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  • ► Loopcut tool
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  • ► Knife Tool
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  • ► Bisect Tool
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  • ► PolyBuild Tool
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  • ► Spin Tool
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  • ► Ripping
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Module 4: Section Four : Applying Tools in Blender for real Projects Open
  • ► First Project
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  • ► Creating Office Table
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  • ► Creating The wall and Floor
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  • ► Creating Trophy
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  • ► Table Lamp
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  • ► Office Waste Bin
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  • ► Office Tray
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  • ► Window
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  • ► Drawer
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  • ► Tray for Set of Tea Cups
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Module 5: Section Five : Using Curve to create objects Open
  • ► Set of Tea Cups, Jug, Tea Bag and Flower vase
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  • ► Pen and Holder
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  • ► Shelve For wine and Trophy
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  • ► Wine Glass
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  • ► Wine bottle
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Module 6: Section Six: Outliner Organisations Open
  • ► Outliner
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Module 7: Section Seven : Gamer Swivel Chair Open
  • ► Gaming Chair prt.1
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  • ► Gaming Chair prt.2
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  • ► Gaming Chair prt.3
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  • ► Gaming Chair prt.4
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  • ► Gaming Chair prt.5
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Module 8: Section Eight: Understanding Curve Spirals (Archemedian) Open
  • ► Old Telephone
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Module 9: Section Nine : Sculpting Mesh Object Open
  • ► Sofa
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Module 10: Section Ten: Shader Editor, Export and Correct errors Open
  • ► Node Editor
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  • ► Fixing the bottle
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Module 11: Section Eleven: UV Mapping and Texturing Open
  • ► UV UNWRAP
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  • ► UV UNWRAP AND TEXTURE PAINTING
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Module 12: Section Twelve: Glass Materials Open
  • ► Create Glass
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  • ► Adding Material to the Pen
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  • ► Adding Glass to Shelve
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Module 13: Section Thirteen: Adding Images in Perspective Open
  • ► Add Images to Frame
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Module 14: Section Fourteen: Introduction to Animation and Rigging Open
  • ► Animation Part 1
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  • ► Animation Part 2
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  • ► Rigging chair
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Module 15: Section Fifteen: God ray Effects Open
  • ► How to create a God ray effect using Shaders
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Module 16: Section Sixteen: Export Open
  • ► Final Output
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  • ► End Screen
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₦3,600.00
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