3D Modelling and Animation with blender

About Course

đź§Š 3D Modelling and Animation with Blender

Step into the world of 3D creativity with this hands-on course designed to take you from beginner to advanced in 3D modeling and animation using Blender, the industry-standard open-source software. Whether you’re dreaming of creating game assets, animated films, product renders, or visual effects, this course gives you the complete toolkit to bring your ideas to life.

Through a blend of theory, guided projects, and real-world practice, you’ll learn to model, texture, animate, light, and render stunning 3D scenes and characters. No prior experience required—just your creativity and the passion to build!

3D Modelling and Animation with blender
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Course Content

Section One : Blender User Interface

  • Introduction
    02:11
  • Downloading Blender 4.1
    00:54
  • User Interface Overview
    11:53
  • The Outliner
    06:20
  • Properties Panel
    08:59
  • Object Properties and Modifiers Properties
    17:20
  • Material Properties
    05:28
  • Transform Pivot Point
    04:58
  • Snapping Option
    06:31

Section Two: Mesh Editing Operations and

Section Three: Animation Tools in Blender

Section Four : Applying Tools in Blender for real Projects

Section Five : Using Curve to create objects

Section Six: Outliner Organisations

Section Seven : Gamer Swivel Chair

Section Eight: Understanding Curve Spirals (Archemedian)

Section Nine : Sculpting Mesh Object

Section Ten: Shader Editor, Export and Correct errors

Section Eleven: UV Mapping and Texturing

Section Twelve: Glass Materials

Section Thirteen: Adding Images in Perspective

Section Fourteen: Introduction to Animation and Rigging

Section Fifteen: God ray Effects

Section Sixteen: Export

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