3D Modelling and Animation with blender

About Course
đź§Š 3D Modelling and Animation with Blender
Step into the world of 3D creativity with this hands-on course designed to take you from beginner to advanced in 3D modeling and animation using Blender, the industry-standard open-source software. Whether you’re dreaming of creating game assets, animated films, product renders, or visual effects, this course gives you the complete toolkit to bring your ideas to life.
Through a blend of theory, guided projects, and real-world practice, you’ll learn to model, texture, animate, light, and render stunning 3D scenes and characters. No prior experience required—just your creativity and the passion to build!
Course Content
Section One : Blender User Interface
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Introduction
02:11 -
Downloading Blender 4.1
00:54 -
User Interface Overview
11:53 -
The Outliner
06:20 -
Properties Panel
08:59 -
Object Properties and Modifiers Properties
17:20 -
Material Properties
05:28 -
Transform Pivot Point
04:58 -
Snapping Option
06:31
Section Two: Mesh Editing Operations and
Section Three: Animation Tools in Blender
Section Four : Applying Tools in Blender for real Projects
Section Five : Using Curve to create objects
Section Six: Outliner Organisations
Section Seven : Gamer Swivel Chair
Section Eight: Understanding Curve Spirals (Archemedian)
Section Nine : Sculpting Mesh Object
Section Ten: Shader Editor, Export and Correct errors
Section Eleven: UV Mapping and Texturing
Section Twelve: Glass Materials
Section Thirteen: Adding Images in Perspective
Section Fourteen: Introduction to Animation and Rigging
Section Fifteen: God ray Effects
Section Sixteen: Export
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